I know we are a few days late on our update, good news is we have had lots of progress however, with still lots to go. First some sadder news, Claymore has had to take a step back for an undeterminent amount of time due to RL. Additionally KonradKnox has had to step down due to RL as Design Lead. We wish them the best and anxiously await their returns.
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Their Roles are being picked up by other team members:
Claymore's Roles:
- Lead Producer: Otlichno
- Lead Developer: Joint Effort from Sysreq and RichV
KonradKnox's Roles:
- Lead Designer: TBD
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The Month of January had tremendous progress, but there is still a lot to be done. For those who have been watching the SVN log, we have made some progress on a world server, but it is in no way ready for consumption of any sorts.
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Also in January we have deployed a Recording connection mechanism to allow us to get as many recordings as we can for the most acurate map possible to live.
Further Claymore developed a parser that will run through the recordings and find specific items we may be looking for.
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The dev team is hard at work getting the world server coded and then the design team will be applying the buildings (NPC) to the map.
The Alpha server is still a bit off, but it will be happening sooner than later. (No ETA)
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Beta and even Live launch dates have not been discussed and won't be posted until we are confident in release dates.
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Finally, The Login Server has been holding steady in stablity. There are a number of fixes that need to be applied to it, however they will be waiting until beta to be pushed. As it stands now the Login Server will remain up so that everyone has a chance to connect to it.
However it will be completely wiped before beta. Which will require you to not only re-create your characters but re-create your accounts on the server as well.
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I will be doing the updates going forward, so if you have any questions feel free to ask me.
Thank you for your patience
Discussion Thread:
http://www.shadowbaneemulator.com/fo...194#post147194